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Category Archives: Random talk

A new year, a new job, a new mission!

The crowdfunding campaign for “Jazon and the Dead” didn’t succeed. So the project is now (sadly) on hold…
Without money we were unable to continue, and I suddenly didn’t have a job anymore.
I turned to a company called Eyeforce, I helped out last year. They had an open position, so now I’m a backend web developer, smashing buttons again, while I do some PHP and Javascript magic 🙂

I recently bought a Samsung Galaxy S7 Edge phone, and got one of those fancy Samsung Gear VR sets bundled with it.
After checking out the Oculus Store on the S7 Edge, I soon noticed many of the games require a controller… damn! “Luckily” I had an OUYA controller I thought I could use, because my Samsung phone aint rooted, and can’t use my PS3 or PS4 controller. The OUYA controller connected fine, but the analog sticks were totally fucked up. In-game they kept moving round in circles etc. So I had to find another solution.

Then I found this cheap-a$$ Asian controller called iPega PG-9017S Bluetooth Controller. I hurried up, and ordered one for like 14 €, and crossed my fingers for a few weeks until it arrived today 🙂
The controller feels a little plastic-like, because of the build quality. But at least for that price, it was okay. I had some trouble getting it into the right mode, but after pressing HOME and held down the A button for a few seconds, while pairing made it work as intended!

I’ve played Minecraft and EVE:Gunjack and a few other titles so far, and it works great! 😀

Previously I’ve tried the first Oculus Rift DevKit, and Google Cardboard with various phones. But I have to admit, the Gear VR experience is the best I’ve had of them all so far.

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In my world everything is digital… 1 or 0. Good or bad, alive or dead, success or failure, love or hate.
But I’m a positive person by nature, so I will try to focus on the 1 digit 🙂

At my job, me and my friends are working on our own game “Jazon and the dead” at the moment. And as the only programmer there is a lot of code to write. That is a good thing, because I love programming and to create new things! I also made our (2nd Studio’s) website a while ago.

At the personal front, I’m looking forward to the good weather, and a warm summer. I’m also thinking about writing a few articles about programming and game-development, later this year. Just to spend my time doing something useful for other people 😉 If you have any ideas or requests, just send me a message on Twitter or Facebook.

Regarding HackTech Online, the development had been on hold for a while. But that is not a bad thing… I got a new member on my “team”, so we are now two developers making the game! Wooho! We are actually a real team now. lol.
The new guy is my good friend Søren aka. Thufir. We have known each other for more than 10 years, lived together back in the college days, and we are both pretty geeky when it comes to electronics/computers and programming. We hope to be able to make the game a (virtual) reality sooner than if I had to do it all alone. So thank you buddy, and welcome on the ship.

If anyone is interested in a chat with me, Thufir or fans waiting for HackTech to be made, you can find us at Discord here: https://discord.gg/0bTpBGNQY1aZL6el

 

That was all my ones for now. Be safe, and HACK THE PLANET!

 

 

 

 

Yeah, Everything is OK!
CatbugI had a small break from all the HackTech coding, and other personal projects… But I can assure you, that everything is fine, and I’m enjoying my life.

HackTech has been moved to my own dedicated server, instead of a normal webhost. I don’t regret it, because now I have way more control than before 🙂 And no stupid limits of a shared host. The interest signup list for the game has reached 950! omg! That is almost a thousand people that want to see my game become a reality! I’m amazed, and as more people have joined my community forum, I want to make this game more than ever.

Right now I’m working on more tools, and is soon adding some real missions ingame, so people actually have something to play 😉 All my hard work with the engine and base framework is helping me a lot, so I can develop new features and missions faster. So keep an eye on the HackTech Online facebook page, and at the community forum for more recent updates.

 

Besides all the HackTech stuff, it’s *supposed* to be summer here in Denmark. A bit cold wind and rainy the last week, but I’m hoping for a bit extra heat in the last part of my summer holiday. It’s so nice to sit in the park on a blanket with my laptop and code in the summer. All the nice colours and warm air makes me more productive and creative.

I hope you all have a nice summer 🙂 See you around.

 

I’ve been at NordicGame Conference 2014 in Sweden the last couple of days, with the guys from my work.

We (2nd Studio) had showcased our current game in-development there at a booth. The game is called “Jazon and the Dead“, and is a Zombie action-adventure game. We showed our prototype, and people really loved it. It warms a programmer’s binary heart when people say “Wow! Nice mechanics you got there!” 😀

I met a lot of cool people in Malmö, Sweden this week, and also made a couple of new friends. We are planning to launch a kickstarter campaign very soon, to get money to make the final game. We mixed two genres, Action and Adventure, so even if you are not into adventure games, I would recommend to check out our game 🙂 It really gonna be awesome!!

 

A Zombie gave us a hand (haha), at the conference, and was our business card holder for whole 3 days. So thank you Mr. Zombie.

ZombieHand