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I sadly realized that I don’t have the time to complete the development of my game project: HackTech Online.

The development progress has been very slow for a long time, but I don’t want the game to die. That is why I now released the whole source code on Github, so you can download it, change it, play it, copy it to floppy disks or what ever 🙂 Please just read the project’s readme first.

It has been a hard decision, but I think it’s better that someone can learn from it, or maybe even make it fully playable, than it just stays in my “pocket” forever.

The project can be found here:
And if you would like to try out the last official build of the game, just go to and register using the unlimited invite key “hacktheplanet“.

Stay safe, and thank you all for following the project for such a long time <3

Back in December 2015 at a 48 hour Gamejam in Viborg, a friend and I teamed up as the team “VRBoys” and made a little VR game for Android and Google Cardboard 🙂

It was a racing game inspired by Wipeout and Star Wars pod racer, and the objective was simple:

  • You have to avoid the edges and obstacles.
  • The game speed increases automaticly when you race the track.
  • If you die, you will restart at the beginning of the game.

The game project is made in Unity3D (now updated to version 2019.4.0f1) for Google Cardboard and can be played on Android devices, with a Bluetooth controller in your hands.

When we made the game back in 2015, we used a Samsung Galaxy S7 phone, a VR kit made of cardboard and rubberbands, and a cheap gamepad from China, connected to the phone using Bluetooth.

Today I released the source code and assets for the game on GitHub.
Feel free to download it, play it, modify it, or feed it to your virtual pet.

The code is a mess, and there is a lot of unused stuff, but it was fun to make.
Just keep in mind it were made in 48 hours from idea to prototype build, by 2 people.

I personally think there should be more code related video material made in Danish! That’s why I thought: “Hey! I could help with that!”.

So here I am. I made my first YouTube video ever, with an introduction to version control systems like Git. Enjoy 🙂

Remember: It’s in Danish!

Recently I modded my good old friend… A Sega Master System 2 from my childhood, I’ve kept since 1993.

The mission were to make it possible to use composite/AV connectors on my TV, instead of the old RF signal port. This Sega console had to be hooked up between your analog TV antenna and your TV. With a switch box you could select to use the console connection, or the normal TV signal.

But since I hate connecting that thing, searching for the right channel, and lack of compatibility with modern TVs, I decided to mod my Sega with new video and audio output.

There were just one problem… Most of the guides tells you to hook your components up to a SONY chip. But my Sega had a much smaller Fujitsu MB 3514 chip instead. So I couldn’t solder my wires to the pins on my chip. So we had to wire it all on the backside, as you can see on the pictures.

It all went VERY WELL! Within a few hours my girlfriend and I modded the old beast, into a bit more modern console 🙂

My modded Sega Master System 2
Pin layout for the Fujitsu MB 3514 chip

Recently I published my own personal startpage on GitHub 🙂

It’s called NeoStart, and is primarily made for myself, as my startpage. But now you can download it, customize and use it as you want.

It have the following features:

  • Easy Google search.
  • Random beautiful background images from unsplash.
  • Fast search on your favorite websites.
  • A fancy clock.
  • Temperature display of the weather on your location.
  • Display friendly quotes depending on the time.

You can check out a demo if it here:

And if you want to use it as your own startpage, you can get it from GitHub here:

I finally uploaded my home-modded wireless doorbell sketch to github!

It’s a regular wireless doorbell, modded using an Arduino UNO. Instead of fancy happy tunes, or the Titanic theme, it will play a part of The Imperial March from Star Wars.

You can find my GitHub repo here:

avecdo is the webshop-tool project I work on every day at my job. It just went open beta today, and is now live and ready for you to sign up!




avecdo is best described like this:

Connect your shop with services such as Google Shopping, Pricerunner and Facebook, without spending hours on programming and customization!
avecdo analyzes your product feed and transforms it into new feeds that are readable by the services of your choice.

As a result, you can easily streamline the flow of information between your e-commerce solution and other popular shopping sites.

Visit and register for free! Or read more about this awesome tool here:


Just a small update from my world…

This Monday (6th of March 2017), I began working for Modified Solutions ApS.
I know it is a fast job switch from the previous job, but this offer were too good to avoid 😀

My new job-title is “Senior PHP Backend Developer”, and I’m working on this awesome project called “Avecdo“.
I’m sure this is going to be a great adventure, and I’m ready for the ride!

A new year, a new job, a new mission!

The crowdfunding campaign for “Jazon and the Dead” didn’t succeed. So the project is now (sadly) on hold…
Without money we were unable to continue, and I suddenly didn’t have a job anymore.
I turned to a company called Eyeforce, I helped out last year. They had an open position, so now I’m a backend web developer, smashing buttons again, while I do some PHP and Javascript magic 🙂

Crowdfunding campaign

As some of you may know, I’ve been working on a game project called “Jazon and the Dead“, together with my friends Dennis and Nikki at 2nd Studio. We have already developed a demo of the game, but to take it further we NEED YOUR HELP! We set up a crowdfunding campaign on the Fig platform, to help raise money for the project. The campaign just went live today (31st of October 2016), and will run for a month.
If you think our zombie action-adventure game deserves a chance, then visit our campaign page here at and support us 🙂



What is the game about?

Jazon and the Dead is a top-down 3D action adventure game for PC and Mac. The game combines intense action with puzzle solving, in a immersive player driven story.


  • A tailored player driven story. This is your story. Each choice you make has consequences for your path and will keep you on the edge of your seat.
  • Problem solve your way out of tense situations before the slow brain devouring creatures reaches you.
  • Intense action with a heavy gun or a bloody fist the choice is yours but a split second is the difference between life and death.
  • Explore a world set in a sci-fi setting, inspired by movies from the 80’s. Meet crooked characters throughout the dying wasteland.
  • A unique comic book inspired world. The visual look is dark and gritty with ink lines and black shadows combined with stylized character.
  • Groovy 80’s inspired soundtrack. That sets the mood for each event your encounter.


My role in the project

I’m the main programmer of this game (aka. the 1337 code ninja who processes Cola into ones and zeroes combined with black magic).
We use Unity3D as our game engine, and C# for coding. I’ve been working on this project for a long time, but this is the final countdown for the future of the project. It’s so exciting, and I really hope the crowdfunding campaign will be a success!